gazebo

[gazebo][map] simple maze

정지홍 2025. 8. 2. 19:58

simple_maze.sdf
0.03MB

ros2 launch turtlebot4_ignition_bringup turtlebot4_ignition.launch.py use_sim_time:=true world:=simple_maze x:=10.0 y:=10.0 

my_map_maze.yaml
0.00MB

 

 

maze map.zip
0.01MB

<sdf version='1.10'>
  <world name='simplemazeOrigin'>
    <physics type='ode'>
      <max_step_size>0.0030000000000000001</max_step_size>
      <real_time_factor>1</real_time_factor>
      <real_time_update_rate>500</real_time_update_rate>
    </physics>
    <plugin name='gz::sim::systems::Physics' filename='gz-sim-physics-system'/>
    <plugin name='gz::sim::systems::UserCommands' filename='gz-sim-user-commands-system'/>
    <plugin name='gz::sim::systems::SceneBroadcaster' filename='gz-sim-scene-broadcaster-system'/>
    <gravity>0 0 -9.8000000000000007</gravity>
    <magnetic_field>5.5644999999999998e-06 2.2875799999999999e-05 -4.2388400000000002e-05</magnetic_field>
    <atmosphere type='adiabatic'/>
    <scene>
      <ambient>0.400000006 0.400000006 0.400000006 1</ambient>
      <background>0.699999988 0.699999988 0.699999988 1</background>
      <shadows>true</shadows>
      <grid>true</grid>
    </scene>
    <model name='ground_plane'>
      <static>true</static>
      <link name='link'>
        <collision name='collision'>
          <geometry>
            <plane>
              <normal>0 0 1</normal>
              <size>1 1</size>
            </plane>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='visual'>
          <geometry>
            <plane>
              <normal>0 0 1</normal>
              <size>100 100</size>
            </plane>
          </geometry>
          <material>
            <ambient>0.800000012 0.800000012 0.800000012 1</ambient>
            <diffuse>0.800000012 0.800000012 0.800000012 1</diffuse>
            <specular>0.800000012 0.800000012 0.800000012 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <inertial>
          <pose>0 0 0 0 0 0</pose>
          <mass>1</mass>
          <inertia>
            <ixx>1</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>1</iyy>
            <iyz>0</iyz>
            <izz>1</izz>
          </inertia>
        </inertial>
        <enable_wind>false</enable_wind>
      </link>
      <pose>0 0 0 0 0 0</pose>
      <self_collide>false</self_collide>
    </model>
    <model name='wal_1'>
      <static>true</static>
      <pose>12.5 0 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>1 24 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>1 24 1</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.300000012 0.300000012 0.300000012 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='wall_2'>
      <static>true</static>
      <pose>0 12.5 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>24 1 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>24 1 1</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.300000012 0.300000012 0.300000012 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='wall_3'>
      <static>true</static>
      <pose>0 -12.5 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>24 1 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>24 1 1</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.300000012 0.300000012 0.300000012 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='wall_4'>
      <static>true</static>
      <pose>-12.5 0 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>1 24 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>1 24 1</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.300000012 0.300000012 0.300000012 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='col_1'>
      <static>true</static>
      <pose>12.5 12.5 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>1 1 2</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>1 1 2</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.699999988 0.699999988 0.699999988 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='col_2'>
      <static>true</static>
      <pose>-12.5 12.5 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>1 1 2</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>1 1 2</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.699999988 0.699999988 0.699999988 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='col_3'>
      <static>true</static>
      <pose>12.5 -12.5 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>1 1 2</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>1 1 2</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.699999988 0.699999988 0.699999988 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='col_4'>
      <static>true</static>
      <pose>-12.5 -12.5 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>1 1 2</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>1 1 2</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.699999988 0.699999988 0.699999988 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='box_2'>
      <static>true</static>
      <pose>8 4 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>8 1 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>8 1 1</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.699999988 0.699999988 0.699999988 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='box_3'>
      <static>true</static>
      <pose>2.5 8 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>5 1 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>5 1 1</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.699999988 0.699999988 0.699999988 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='box_4'>
      <static>true</static>
      <pose>4.5 6 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>1 3 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>1 3 1</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.699999988 0.699999988 0.699999988 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='box_5'>
      <static>true</static>
      <pose>-0.5 6 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>1 5 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>1 5 1</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.699999988 0.699999988 0.699999988 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='box_5_1'>
      <static>true</static>
      <pose>2 3.5 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>1 5 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>1 5 1</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.699999988 0.699999988 0.699999988 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='box_3_1'>
      <static>true</static>
      <pose>-1 1.5 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>5 1 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
            <box>
              <size>5 1 1</size>
            </box>
          </geometry>
          <material>
            <ambient>0.300000012 0.300000012 0.300000012 1</ambient>
            <diffuse>0.699999988 0.699999988 0.699999988 1</diffuse>
            <specular>1 1 1 1</specular>
          </material>
        </visual>
        <pose>0 0 0 0 0 0</pose>
        <enable_wind>false</enable_wind>
      </link>
      <static>false</static>
      <self_collide>false</self_collide>
    </model>
    <model name='box_4_1'>
      <static>true</static>
      <pose>-3 3.5 0.5 0 0 0</pose>
      <link name='box_link'>
        <inertial>
          <inertia>
            <ixx>0.16666</ixx>
            <ixy>0</ixy>
            <ixz>0</ixz>
            <iyy>0.16666</iyy>
            <iyz>0</iyz>
            <izz>0.16666</izz>
          </inertia>
          <mass>1</mass>
          <pose>0 0 0 0 0 0</pose>
        </inertial>
        <collision name='box_collision'>
          <geometry>
            <box>
              <size>1 3 1</size>
            </box>
          </geometry>
          <surface>
            <friction>
              <ode/>
            </friction>
            <bounce/>
            <contact/>
          </surface>
        </collision>
        <visual name='box_visual'>
          <geometry>
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